These 4 audio examples of “musical game” introduce the narrated parts of your favorite “game campaigns”. A symphony orchestra recreates the 4 typical environments: the inn, the journey, the battle with the orcs and the escape on the river. The narrator's voice takes you to the action of the scene but ... what if the voice were yours?
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"Have you heard it? Your table neighbor at the inn where you are sitting to refresh yourself before the trip, spoke of the Dead Ogre pass, the very same one you have to cross to go up the Rauvin River. He is not sure which creatures haunt the place but it is likely that orcs are the masters. The guy says that numerous orc battles have occurred over time and, even today, you rarely hear any passing elves singing their stories. Are you sure you are on that path? Good luck!"
“While you decided to leave to reach the place, you ran into a strong storm of rain and hail. Try to take shelter under the rocks of this narrow landscape, risking slipping on the ice at every step, ending up in the Rauvin river. But here on the horizon you see a passage in the middle of two very narrow valleys. Continuing along that road, you think it is the only way to seek shelter from the bad weather. "
"But here you unexpectedly hear non-human cries coming from the mouth of the narrow valley and as if they had tracked you down, orcs lookout warn their tribe of your passage. You have to take cover and leave the main path but boulders start rolling down the hill. "
"Luckily you left the Cursed Pass but the pursuit of the orcs is not over yet. To save yourself you are forced to jump into the river below and swim across it. The majesty of the Rauvin river flows unperturbed and its waters will try to induce you but, with a little will and luck, you go to safety on the other side of the river. "